Saturday, April 20, 2013

Madefire and DeviantArt Team Up for Full Motion Digital Comics


Madefire has just created a new Motion Book Tool to bring sequential art to life, and digital art nexus DeviantArt just teamed up with them. The New Madefire browser app will allow artists to create full motion digital comics.

DeviantArt remains one of the largest digital artist communities, with 26 million registered users and 150,000 daily submissions. Just about everyone in the game art, comic, 2d and 3d field has used this site at one point or another. Artists who want to take advantage of the new motion tools can apply on the website for it and the first round of 20 comics are LIVE now!

Content creators will be able to sell their books both through DeviantArt's own premium content platform and Madefire's existing iOS apps and Flash based internet website. The revenue share program is poised to give the creators 20% of everything sold through all the various platforms.

It remains to be seen if this self-published service can compete with other services on the market, such as Comixology Submit. Still, 1200 artists belong to the group and it only went live a few weeks ago. If anything, it could be used to connect up writers and artists to gain experience making comics, if they are looking to ultimately pursue careers in the field.

Madefire and DeviantArt Team Up for Full Motion Digital Comics is a post from: E-Reader News

Adafruit WebIDE – new alpha release available

News from across the pond arrived last night, UK time. Our good friends at Adafruit have been working on their web-based integrated development environment (IDE) – hence WebIDE – for the Raspberry Pi, and have made a number of changes based on your requests. This is a big update (“Huge!” says PT), and if you’re already using the WebIDE you’ll notice some changes.

We’re big fans of Adafruit’s WebIDE for the Pi. It offers a nicely structured, easy way to learn how to program, and there’s already lots of support for it (check out Adafruit’s materials or click on the picture above), even though it’s stil in alpha. Beginners should find the visualiser especially helpful; it’s a good way to work out how simple scripts really work, and allows you to see how objects are created, how processes are stacked and so on. We’ve found it’s a real aid to understanding how things fit together, and a great way to explain concepts to people who’ve only just started programming.

Please be aware that because the WebIDE is still a product under development, you may encounter bugs. If you do, please report them using the tool in the editor; user feedback’s really valuable when developing this stuff, and LadyAda, PT, Justin, Tyler and the team want to hear about your experiences.

PT says:

We now have a new offline mode that you can enable with an –offline flag when you install the WebIDE.  This mode allows you to bypass using Bitbucket or Github, and should work when not connected to the internet.

We also have a new experimental GitHub mode that allows you to sign in with your GitHub account.  This feature is for advanced users that want to use GitHub as their provider.  This can be enabled with the –github flag during installation.  Please note that GitHub mode does not do some of the automated things (git ssh key setup, etc) that the default installation mode will do.

You can now refresh the left navigator from within the WebIDE, as well as manually update any repositories you have by right-clicking on them, and choosing the option to "Update Repository".

The full list of new changes for the 0.3.7 version of the WebIDE are as follows:

Github support
• Ability to enable with –github as the default
• Advanced setting
• Requires manual ssh key setup as of yet.
• Most commands are treated as manual mode for now (manual commits, etc).

New Offline mode
• Ability to install with –offline as the default
• need to manually commit, and push changes (similar to the manual git setting)
• Bypasses bitbucket OAuth
• Ability to refresh directories from within the navigator

• New option to clone repositories without updating remote to bitbucket
• New right-click context menu option to update repositories from remote (origin/master for now)
• New Report Bug Link added to footer
• New confirmation dialog for navigating away from unsaved changes…Save Files/Don't Save/Cancel
• Editor is set to readOnly for any files that shouldn't change (README, update notes), including empty editor window while navigating.
• Deleting a file or project will now also delete a corresponding scheduled job from the queue.
• Errors cloning repositories are sent to the front-end now.
• Error handling for most git commands now. Notifications visible in WebIDE for failures.
• New Error pages for any issues with the system failing to show pages. Links to ALS WebIDE FAQ for help.
• New Error page specifically for OAuth failures. Adds a button to execute a script to help set the date and time.
• Attempt to set the date on the Pi during installation to prevent OAuth errors.
• Creating files and folders will automatically open them in the editor and navigator.
• Uploaded files will always use the current working directory, instead of uploading to the parent directory now.
• git pull commands are now using the quiet (-q) flag.
• Editor setting for supporting adding a Make link in the editor action bar if a Makefile is detected in the cwd. Not enabled by default.

If you are already running v0.2.0 or higher, you will be able to upgrade (and may already have done) from inside the editor. If you’re running an earlier version, you’ll need to completely remove your old editor and reinstall again. You can find out more at Adafruit. Thanks so much for all your work on this, Adafruit folks – we continue to be bowled over by all the work you’ve been putting into the Pi platform, and we couldn’t be more grateful. We’re looking forward to seeing you when we’re next in NYC!

My Kobo Glo has Become Too Glitchy To Function

While I’m eagerly waiting for the new Kobo Aura HD to arrive at my door, I can only hope that it works better than my Kobo Glo. I noticed the other day at MobileRead that there is a new firmware update, version 2.5, for the Kobo Glo. So I charged mine up and tried to [...]

Penguin and Random House Merger Approved in Canada


Penguin and Random House intend to merge and have been submitting approval documents to regulatory authorities in all of the major countries they operate in. When the two companies join forces, they will account for 1/4 of all books published. It was announced late Friday that the Department of Canadian Heritage and the Canadian Competition Bureau have both approved the proposal "without conditions."

A Canadian Press release on the subject said, “The two companies announced their agreement to combine Penguin and Random House in October 2012. To date, approval has been granted by the US Department of Justice in the US, the Australian Competition and Consumer Commission, and The New Zealand Commerce Commission. Pearson and Bertelsmann continue to expect the transaction to close in the second half of 2013, after all necessary approvals have been received.”

The release went on to outline “Following completion of the merger, Bertelsmann will own 53% and Pearson 47% of Penguin Random House. It will encompass all of Random House and Penguin Group's publishing units in the U.S., Canada, the U.K., Australia, New Zealand, India and South Africa, as well as Penguin's operations in China and Random House's publishers in Spain and Latin America. Pearson and Bertelsmann believe that the combined organisation, the world's leading consumer publishing company, will have a stronger platform and greater resources to invest in rich content, new digital publishing models and high-growth emerging markets.”

Penguin and Random House Merger Approved in Canada is a post from: E-Reader News